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bullet 1The Top Ten Laws of Computingbullet 1

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1. When computing, whatever happens, behave as though you meant it to happen.

2. When you get to the point where you really understand your computer, it's probably obsolete.

3. The first place to look for information is in the section of the manual where you least expect to find it.

4. When the going gets tough, upgrade.
5. For every function, there is an equal and opposite malfunction.

6. To err is human . . . to blame your computer for your mistakes is even more human, it is downright natural.

7. He who laughs last probably made a back-up.

8. A complex system that does not work is invariably found to have evolved from a simpler system that worked just fine.

9. The number one cause of computer problems is computer solutions.

10. A computer program will always do what you tell it to do, but rarely what you want to do.

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This site created May 9, 1998.
Formerly Goholin's Place since 1997.
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